FLOPPY SPACEWIKI / FIELD MANUAL
⌕Saved 0
Reference: Experimental 0.41Menu / Back: Esc native · F8 itch
12 ENTRIES

Industry & blueprints

89 equipment blueprints, 24 component designs, masters, licenses, research, gas and missing-material purchases.

industry↗

Blueprint Licenses and Copies

Permanent master schematics and copied production licenses support equipment and component production.

Equipment designs89Component designs24
industry↗

Station Blueprint Sales

NPC stations sell only tier 0–1, non-fuel blueprints that are neutral or match the station faction.

Copy runs8 ammunition / 2 module / 1 hullHull list price300 + 850 × tier credits
industry↗

Manufacturing Requirements

Manufacturing uses the actual output, hull or module size, tier, and advanced industry bill. The old flat per-tier fee formula no longer applies.

industry↗

Reality Fuel Core

Manufactured reality-travel fuel with a complete multi-part bill, including gas products and advanced industry materials.

BlueprintID 71; catalog copy value 4,800 crManufacturing fee0 cr
industry↗

Stabilized Reality Fuel

Manufactured reality-travel fuel with a complete multi-part bill, including gas products and advanced industry materials.

BlueprintID 72; catalog copy value 9,200 crManufacturing fee0 cr
industry↗

Eternal Reality Fuel

Manufactured reality-travel fuel with a complete multi-part bill, including gas products and advanced industry materials.

BlueprintID 73; catalog copy value 16,000 crManufacturing fee0 cr
industry↗

Capital Ark Field Industry

A stopped compatible capital can provide its supported field-industry services away from a station.

progression↗

Equipment Calibration

Weapon, shield, engine, hull, mining, and scanner calibration each cap at level 10.

progression↗

Blueprint mutations

Recovered mutation materials alter blueprint bonuses and penalties; inspect the resulting attributes before applying them to equipment.