FLOPPY SPACEWIKI / FIELD MANUAL
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114 ENTRIES

Universe catalog

Universe Catalog reference, practical requirements and field notes.

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O Blue Supergiant

One of seven generated stellar classes; physical mass, radius, temperature, luminosity, age, metallicity, and activity vary by system seed.

Star-class ID0
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B Blue-White Giant

One of seven generated stellar classes; physical mass, radius, temperature, luminosity, age, metallicity, and activity vary by system seed.

Star-class ID1
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A White Star

One of seven generated stellar classes; physical mass, radius, temperature, luminosity, age, metallicity, and activity vary by system seed.

Star-class ID2
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F Yellow-White Star

One of seven generated stellar classes; physical mass, radius, temperature, luminosity, age, metallicity, and activity vary by system seed.

Star-class ID3
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G Yellow Dwarf

One of seven generated stellar classes; physical mass, radius, temperature, luminosity, age, metallicity, and activity vary by system seed.

Star-class ID4
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K Orange Dwarf

One of seven generated stellar classes; physical mass, radius, temperature, luminosity, age, metallicity, and activity vary by system seed.

Star-class ID5
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M Red Dwarf

One of seven generated stellar classes; physical mass, radius, temperature, luminosity, age, metallicity, and activity vary by system seed.

Star-class ID6
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Corporate Core

Generated system theme influencing the stable physical, economic, danger, faction, visual, and musical identity.

Theme ID0
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Mining Frontier

Generated system theme influencing the stable physical, economic, danger, faction, visual, and musical identity.

Theme ID1
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Dead Red-Dwarf Reach

Generated system theme influencing the stable physical, economic, danger, faction, visual, and musical identity.

Theme ID2
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Binary Giant System

Generated system theme influencing the stable physical, economic, danger, faction, visual, and musical identity.

Theme ID3
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Ancient Shattered System

Generated system theme influencing the stable physical, economic, danger, faction, visual, and musical identity.

Theme ID4
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Nebula Nursery

Generated system theme influencing the stable physical, economic, danger, faction, visual, and musical identity.

Theme ID5
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Outer Ice Rim

Generated system theme influencing the stable physical, economic, danger, faction, visual, and musical identity.

Theme ID6
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Volatile Young System

Generated system theme influencing the stable physical, economic, danger, faction, visual, and musical identity.

Theme ID7
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Ordered Single-Star

One of ten structural grammars for seeded single-, binary-, trinary-, debris-, giant-, or young-system layouts.

Architecture ID0
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Compact Inner System

One of ten structural grammars for seeded single-, binary-, trinary-, debris-, giant-, or young-system layouts.

Architecture ID1
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Wide Orbital System

One of ten structural grammars for seeded single-, binary-, trinary-, debris-, giant-, or young-system layouts.

Architecture ID2
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Circumbinary System

One of ten structural grammars for seeded single-, binary-, trinary-, debris-, giant-, or young-system layouts.

Architecture ID3
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Split Binary System

One of ten structural grammars for seeded single-, binary-, trinary-, debris-, giant-, or young-system layouts.

Architecture ID4
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Hierarchical Trinary

One of ten structural grammars for seeded single-, binary-, trinary-, debris-, giant-, or young-system layouts.

Architecture ID5
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Shattered Debris System

One of ten structural grammars for seeded single-, binary-, trinary-, debris-, giant-, or young-system layouts.

Architecture ID6
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Young Protoplanetary Disk

One of ten structural grammars for seeded single-, binary-, trinary-, debris-, giant-, or young-system layouts.

Architecture ID7
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Giant-Dominated System

One of ten structural grammars for seeded single-, binary-, trinary-, debris-, giant-, or young-system layouts.

Architecture ID8
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Stripped Remnant System

One of ten structural grammars for seeded single-, binary-, trinary-, debris-, giant-, or young-system layouts.

Architecture ID9
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Orbital Station

A selectable local-system destination kind generated into the orbital chart and matching flight scene.

Destination-kind ID0
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Rocky Planet

A selectable local-system destination kind generated into the orbital chart and matching flight scene.

Destination-kind ID1
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Giant Planet

A selectable local-system destination kind generated into the orbital chart and matching flight scene.

Destination-kind ID2
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Planetary Moon

A selectable local-system destination kind generated into the orbital chart and matching flight scene.

Destination-kind ID3
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Asteroid Belt

A selectable local-system destination kind generated into the orbital chart and matching flight scene.

Destination-kind ID4
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Survey Relay

A selectable local-system destination kind generated into the orbital chart and matching flight scene.

Destination-kind ID5
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Special Site

A selectable local-system destination kind generated into the orbital chart and matching flight scene.

Destination-kind ID6
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Dwarf Planet

A selectable local-system destination kind generated into the orbital chart and matching flight scene.

Destination-kind ID7
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Comet

A selectable local-system destination kind generated into the orbital chart and matching flight scene.

Destination-kind ID8
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Debris Field

A selectable local-system destination kind generated into the orbital chart and matching flight scene.

Destination-kind ID9
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Temporary Haven

A selectable local-system destination kind generated into the orbital chart and matching flight scene.

Destination-kind ID10
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Static Wormhole

A selectable local-system destination kind generated into the orbital chart and matching flight scene.

Destination-kind ID11
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Roaming Wormhole

A selectable local-system destination kind generated into the orbital chart and matching flight scene.

Destination-kind ID12
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Extraction Wormhole

A selectable local-system destination kind generated into the orbital chart and matching flight scene.

Destination-kind ID13
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Rift Anomaly

A selectable local-system destination kind generated into the orbital chart and matching flight scene.

Destination-kind ID14
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Escalation Site

A selectable local-system destination kind generated into the orbital chart and matching flight scene.

Destination-kind ID15
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Nebula Drift

One of nine modern ordinary-system score languages, generated continuously at runtime without stored music files.

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Stellar Current

One of nine modern ordinary-system score languages, generated continuously at runtime without stored music files.

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Deep Expanse

One of nine modern ordinary-system score languages, generated continuously at runtime without stored music files.

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Orbital Bloom

One of nine modern ordinary-system score languages, generated continuously at runtime without stored music files.

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Quiet Gravity

One of nine modern ordinary-system score languages, generated continuously at runtime without stored music files.

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Celestial Jazz

One of nine modern ordinary-system score languages, generated continuously at runtime without stored music files.

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Forge Horizon

One of nine modern ordinary-system score languages, generated continuously at runtime without stored music files.

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Crystal Veil

One of nine modern ordinary-system score languages, generated continuously at runtime without stored music files.

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Heroic Expanse

One of nine modern ordinary-system score languages, generated continuously at runtime without stored music files.

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Alien Geometry

Alien-controlled system score language with nonhuman interval and orchestration rules.

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Barren Rock

One of 31 procedural world archetypes; its generated profile controls physical statistics, palette, orbit view, terrain, weather, and ecology.

Catalog ID0
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Cratered Airless Moon

One of 31 procedural world archetypes; its generated profile controls physical statistics, palette, orbit view, terrain, weather, and ecology.

Catalog ID1
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Iron-Rich World

One of 31 procedural world archetypes; its generated profile controls physical statistics, palette, orbit view, terrain, weather, and ecology.

Catalog ID2
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Silicate Rocky World

One of 31 procedural world archetypes; its generated profile controls physical statistics, palette, orbit view, terrain, weather, and ecology.

Catalog ID3
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Desert World

One of 31 procedural world archetypes; its generated profile controls physical statistics, palette, orbit view, terrain, weather, and ecology.

Catalog ID4
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Dune World

One of 31 procedural world archetypes; its generated profile controls physical statistics, palette, orbit view, terrain, weather, and ecology.

Catalog ID5
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Lava World

One of 31 procedural world archetypes; its generated profile controls physical statistics, palette, orbit view, terrain, weather, and ecology.

Catalog ID6
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Volcanic World

One of 31 procedural world archetypes; its generated profile controls physical statistics, palette, orbit view, terrain, weather, and ecology.

Catalog ID7
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Tectonic Super-Earth

One of 31 procedural world archetypes; its generated profile controls physical statistics, palette, orbit view, terrain, weather, and ecology.

Catalog ID8
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Ocean World

One of 31 procedural world archetypes; its generated profile controls physical statistics, palette, orbit view, terrain, weather, and ecology.

Catalog ID9
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Ice-Covered Ocean World

One of 31 procedural world archetypes; its generated profile controls physical statistics, palette, orbit view, terrain, weather, and ecology.

Catalog ID10
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Temperate Terrestrial

A geological archetype, not proof of life; check the ecology label for Paradise, Extreme, Habitable/Abiotic, or Abiotic.

Catalog ID11
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High-Pressure Super-Earth

One of 31 procedural world archetypes; its generated profile controls physical statistics, palette, orbit view, terrain, weather, and ecology.

Catalog ID12
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Mini-Neptune

One of 31 procedural world archetypes; its generated profile controls physical statistics, palette, orbit view, terrain, weather, and ecology.

Catalog ID13
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Neptune-Like Ice Giant

One of 31 procedural world archetypes; its generated profile controls physical statistics, palette, orbit view, terrain, weather, and ecology.

Catalog ID14
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Methane Ice Giant

One of 31 procedural world archetypes; its generated profile controls physical statistics, palette, orbit view, terrain, weather, and ecology.

Catalog ID15
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Gas Giant

One of 31 procedural world archetypes; its generated profile controls physical statistics, palette, orbit view, terrain, weather, and ecology.

Catalog ID16
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Hot Jupiter

One of 31 procedural world archetypes; its generated profile controls physical statistics, palette, orbit view, terrain, weather, and ecology.

Catalog ID17
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Cold Gas Giant

One of 31 procedural world archetypes; its generated profile controls physical statistics, palette, orbit view, terrain, weather, and ecology.

Catalog ID18
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Puffy Gas Giant

One of 31 procedural world archetypes; its generated profile controls physical statistics, palette, orbit view, terrain, weather, and ecology.

Catalog ID19
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Ringed Gas Giant

One of 31 procedural world archetypes; its generated profile controls physical statistics, palette, orbit view, terrain, weather, and ecology.

Catalog ID20
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Carbon World

One of 31 procedural world archetypes; its generated profile controls physical statistics, palette, orbit view, terrain, weather, and ecology.

Catalog ID21
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Water World

One of 31 procedural world archetypes; its generated profile controls physical statistics, palette, orbit view, terrain, weather, and ecology.

Catalog ID22
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Hycean World

One of 31 procedural world archetypes; its generated profile controls physical statistics, palette, orbit view, terrain, weather, and ecology.

Catalog ID23
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Tidally Locked Rock

One of 31 procedural world archetypes; its generated profile controls physical statistics, palette, orbit view, terrain, weather, and ecology.

Catalog ID24
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Frozen Nitrogen World

One of 31 procedural world archetypes; its generated profile controls physical statistics, palette, orbit view, terrain, weather, and ecology.

Catalog ID25
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Europa-Like Ice Moon

One of 31 procedural world archetypes; its generated profile controls physical statistics, palette, orbit view, terrain, weather, and ecology.

Catalog ID26
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Titan-Like Haze Moon

One of 31 procedural world archetypes; its generated profile controls physical statistics, palette, orbit view, terrain, weather, and ecology.

Catalog ID27
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Io-Like Volcanic Moon

One of 31 procedural world archetypes; its generated profile controls physical statistics, palette, orbit view, terrain, weather, and ecology.

Catalog ID28
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Ganymede-Like Ice-Rock Moon

One of 31 procedural world archetypes; its generated profile controls physical statistics, palette, orbit view, terrain, weather, and ecology.

Catalog ID29
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Abyssal Ocean World

A marine super-Earth with 160–260% Earth radius, 88–97% water, dense atmosphere, islands, basins, and trenches.

Catalog ID30
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Thin Atmosphere

A condition-driven world modifier that contributes to generated hazards, features, climate, visuals, and ecology.

Catalog ID0
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Dense Atmosphere

A condition-driven world modifier that contributes to generated hazards, features, climate, visuals, and ecology.

Catalog ID1
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Toxic Atmosphere

A condition-driven world modifier that contributes to generated hazards, features, climate, visuals, and ecology.

Catalog ID2
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Methane Haze

A condition-driven world modifier that contributes to generated hazards, features, climate, visuals, and ecology.

Catalog ID3
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Sulfur Clouds

A condition-driven world modifier that contributes to generated hazards, features, climate, visuals, and ecology.

Catalog ID4
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Ammonia Clouds

A condition-driven world modifier that contributes to generated hazards, features, climate, visuals, and ecology.

Catalog ID5
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Superstorms

A condition-driven world modifier that contributes to generated hazards, features, climate, visuals, and ecology.

Catalog ID6
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Shattered Crust

A condition-driven world modifier that contributes to generated hazards, features, climate, visuals, and ecology.

Catalog ID7
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Global Canyons

A condition-driven world modifier that contributes to generated hazards, features, climate, visuals, and ecology.

Catalog ID8
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Heavy Cratering

A condition-driven world modifier that contributes to generated hazards, features, climate, visuals, and ecology.

Catalog ID9
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Ring System

A condition-driven world modifier that contributes to generated hazards, features, climate, visuals, and ecology.

Catalog ID10
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Subsurface Ocean

A condition-driven world modifier that contributes to generated hazards, features, climate, visuals, and ecology.

Catalog ID11
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Polar Auroras

A condition-driven world modifier that contributes to generated hazards, features, climate, visuals, and ecology.

Catalog ID12
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Strong Magnetosphere

A condition-driven world modifier that contributes to generated hazards, features, climate, visuals, and ecology.

Catalog ID13
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Low Gravity

A condition-driven world modifier that contributes to generated hazards, features, climate, visuals, and ecology.

Catalog ID14
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High Gravity

A condition-driven world modifier that contributes to generated hazards, features, climate, visuals, and ecology.

Catalog ID15
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Tidal Heating

A condition-driven world modifier that contributes to generated hazards, features, climate, visuals, and ecology.

Catalog ID16
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Runaway Greenhouse

A condition-driven world modifier that contributes to generated hazards, features, climate, visuals, and ecology.

Catalog ID17
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Frozen Terminator

A condition-driven world modifier that contributes to generated hazards, features, climate, visuals, and ecology.

Catalog ID18
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Irradiated Dayside

A condition-driven world modifier that contributes to generated hazards, features, climate, visuals, and ecology.

Catalog ID19
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Post-Impact Debris

A condition-driven world modifier that contributes to generated hazards, features, climate, visuals, and ecology.

Catalog ID20
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Colonized

A condition-driven world modifier that contributes to generated hazards, features, climate, visuals, and ecology.

Catalog ID21
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Industrialized

A condition-driven world modifier that contributes to generated hazards, features, climate, visuals, and ecology.

Catalog ID22
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Abandoned

A condition-driven world modifier that contributes to generated hazards, features, climate, visuals, and ecology.

Catalog ID23
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Terraformed

A condition-driven world modifier that contributes to generated hazards, features, climate, visuals, and ecology.

Catalog ID24
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Partially Terraformed

A condition-driven world modifier that contributes to generated hazards, features, climate, visuals, and ecology.

Catalog ID25
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Fungal Biosignatures

A condition-driven world modifier that contributes to generated hazards, features, climate, visuals, and ecology.

Catalog ID26
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Microbial Biosignatures

A condition-driven world modifier that contributes to generated hazards, features, climate, visuals, and ecology.

Catalog ID27
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Bioluminescent Oceans

A condition-driven world modifier that contributes to generated hazards, features, climate, visuals, and ecology.

Catalog ID28
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Extreme Lightning

A condition-driven world modifier that contributes to generated hazards, features, climate, visuals, and ecology.

Catalog ID29
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Dust Shrouded

A condition-driven world modifier that contributes to generated hazards, features, climate, visuals, and ecology.

Catalog ID30
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Cryovolcanic

A condition-driven world modifier that contributes to generated hazards, features, climate, visuals, and ecology.

Catalog ID31